Best Hiding Spots in the Mansion (Monster in the Mansion)
Hiding resets a chase only if you break sight first. Lockers, furniture, and dark alcoves — and where to use each in the mansion.
Best Hiding Spots in the Mansion
You cannot out-sprint the monster forever, and you should not try. The reset comes from a good hide. Monster in the Mansion gives you lockers, furniture, and curtained alcoves — but a hide only works if the monster loses sight of you first. This guide covers picking and using a hide.
Break Sight Before You Hide
Sliding into a locker while the monster is staring at you is how you get caught mid-hide. Instead:
- Round a corner or duck behind a bookshelf.
- Confirm the monster's view is blocked.
- Then enter the hide and hold still.
Movement inside a hide still makes noise — fidgeting is the most common way a "safe" hide fails.
Types of Hides
- Lockers: fast, common, but the monster checks them. Use for short resets, not long camps.
- Under furniture / beds: lower profile; good in bedroom wings.
- Curtained alcoves: break sight well; pair with a dark room.
- Behind bookshelves: best for breaking a chase mid-hall; the monster's sightline is poor through shelving.
Where to Hide by Wing
- Quiet wings (bedrooms, storage): safest for longer resets and revives.
- Open halls: only quick peels; the monster re-acquires fast in lit space.
- Cellar/basement: low visibility for both — hide only with a light you control.
The Decoy-Hide Combo
A decoy draws the monster past a wing; the book runners hide in that wing's quiet spots until it commits elsewhere. This is the core of Communication Tips.
Frequently Asked Questions
Do hides make me invisible?
No. They work only if sight is broken first. The monster still hears noise near a hide.
How long should I stay hidden?
Until the monster commits to another lane. Holding too long stalls the cure; peeling too early feeds it.
Are some hides safer than others?
Furniture and alcoves in dark, quiet wings beat lockers in lit halls.
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